﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace WindowsGame1.Objects.Shapes
{
    class Line
    {
        public float X;
        public float Y;

        public Line(float _X, float _Y)
        {
            X = _X;
            Y = _Y;
        }

        public bool Collision(Rectangle _Rect)
        {
            

            return false;
        }
    }
}
